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Onward!: Creative Careers in Animation, Computer Graphics, and Interactive Techniques

Published:26 July 2022Publication History

ABSTRACT

Industry panelists share perspectives and insights for students and educators who are considering careers in computer graphics and interactive techniques. Creative industries have transformed as a result of the global pandemic. Transformed workplace cultures and new technologies make room for alternative and dehabituated career paths, presenting a variety of opportunities and unforeseen challenges. Individual representatives discuss the general and specific state of affairs within their own industries, and provide insight into changing employment paradigms. Discussion includes advice for educators to help prepare students for changing workplace paradigms, as well as the preparation, training, and personal attributes students need to enter related career fields. Panelists consider what qualities make for desirable entry-level applicants in their respective fields, and elaborate upon changes in the transition from school to work resulting from the global pandemic. Represented industry segments include animation, big-data, interactive design, and game media. Questions considered include how pedagogy can help prepare and empower students for successful creative careers; what entry-level applicants should have (and should not have) on resumes, portfolios, and demo reels; and what can students do on their own to proactively acquire requisite credentials. Discussion will expose fresh outlooks on the futures of creative fields in computer graphics and interactive techniques.

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  • Published in

    cover image ACM Conferences
    SIGGRAPH '22: ACM SIGGRAPH 2022 Educator's Forum
    July 2022
    314 pages
    ISBN:9781450393669
    DOI:10.1145/3532724

    Copyright © 2022 Owner/Author

    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 26 July 2022

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