ABSTRACT
This installation provides a hands-on attendee experience with procedural design workflows and programmable machine embroidery that connect various domains including biomimicry, visualization, and product design. Situated within contemporary studio craft practices of digitizing the handcrafts, this work recognizes time-based computation as machine agent for bio-logical pattern generation, and programmable machine embroidery as the realization of structural biomimicry. Critical making is a form of research and practice among contemporary craft artists, and such studio activity is a design methodology employing various material and technical explorations that are by nature complex interdisciplinary relations. Fuzzy Boundary (An Embroidery Installation) represents redefining educational relationships among 21st century industrial design practice, and visualization.
- Yi-Chin Lee and Daniel Cardoso Llach. 2020. Hybrid embroidery: exploring interactive fabrication in handcrafts. In In the Proceedings of Association for Computing Machinery SIGGRAPH ’20: Art Gallery. ACM, New York, NY, 429–433. https://doi.org/10.1145/3386567.3388575Google Scholar
Digital Library
- Steven E. Naleway, Michael M. Porter, Joanna McKittrick, and Marc A. Meyers. 2015. Structural Design Elements in Biological Materials: Application to Bioinspiration. Advanced Materials 27, 37 (2015), 5455–5476. https://doi.org/10.1002/adma.201502403Google Scholar
Cross Ref
- Gillian Smith. 2017. Generative design for textiles: opportunities and challenges for entertainment AI. In In the Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, James Rowe Brian Magerko (Ed.). AAAI Press, New York, NY, 381–385. https://doi.org/10.5555/3505326.3505343Google Scholar
- Courtney Starrett, Susan Reiser, and Tom Pacio. 2018. Data materialization: a hybrid process of crafting a teapot. In In the Proceedings of Association for Computing Machinery SIGGRAPH 2018 Art Gallery. ACM, New York, NY, 381–385. https://doi.org/10.1145/3202918.3203087Google Scholar
Digital Library
- Ursula Wolz, Michael Auschauer, and Andrea Mayr-Stalder. 2019. Programming embroidery with turtlestitch. In In Proceedings of Association for Computing Machinery SIGGRAPH 2019 Studio. ACM, New York, NY, 1–2. https://doi.org/10.1145/3306306.3328002Google Scholar
Digital Library
Index Terms
Fuzzy Boundary (An Embroidery Installation)
Recommendations
Inside the embroidery. The rematerialization of traditional embroidery in a post-digital approach: No interior do bordado. A rematerialização do bordado numa vertente pós-digital
ARTECH 2021: 10th International Conference on Digital and Interactive ArtsThe installation takes Castelo Branco Embroidery and the textile technology involved as a starting point, materializes the design motifs, and deconstructs the fabric as if the fabric that was being embroidered exploded., expanding through the exhibition ...
SkinLace: Freestanding Lace by Machine Embroidery for On-Skin Interface
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing SystemsFreestanding lace is a method to create a lace by machine embroidery. Lace has advantages compared to the other fabrics in terms of skin-compatibility, weight, and aesthetics. In this paper, we present SkinLace, a freestanding lace by machine embroidery ...
Touchplay: crafting material affinities
UbiComp '16: Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: AdjunctTouchplay is a compelling fabric surface that engages the tactile properties of physical materials and integrates them with abstract digital structures. It creates multi-sensorial encounters as a result of material affinities between sonic and tangible ...





Comments