ABSTRACT
Motion sickness, unintuitive navigation, and limited agency are critical issues in VR/XR impeding wide-spread adoption and enjoyable user experiences. To tackle these challenges, we present HyperJump, a novel VR interface merging advantages of continuous locomotion and teleportation/dashing into one seamless, hands-free, and easily learnable user interface supporting both flying and ground-based navigation across multiple scales.
Supplemental Material
- A. Adhikari, D. Zielasko, A. Bretin, M. von der Heyde, E. Kruijff, and B. E. Riecke. 2021. Integrating Continuous and Teleporting VR Locomotion into a Seamless “HyperJump” Paradigm. In IEEE VR. 370–372.Google Scholar
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Digital Library
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Digital Library
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