ABSTRACT
Deformation Transfer is a well-known technique which copies deformations between two meshes to re-use animation. One drawback of existing methods is that they can introduce self-intersections on the resulting mesh, even when there is no self-intersections on the source mesh. We propose a novel deformation transfer technique that suppresses self-intersections on the resulting target mesh, called Self-Intersection-aware Deformation Transfer (SIDT). We demonstrate that SIDT helps to produce simulation friendly mesh for garment simulation.
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- Yu Fang, Minchen Li, Chenfanfu Jiang, and Danny M. Kaufman. 2021. Guaranteed Globally Injective 3D Deformation Processing. ACM Trans. Graph. (SIGGRAPH) 40, 4, Article 75(2021).Google Scholar
Digital Library
- Yijing Li and Jernej Barbič. 2019. Multi-Resolution Modeling of Shapes in Contact. 2, 2, Article 12 (July 2019), 26 pages.Google Scholar
Digital Library
- Richard A. Roberts, Rafael Kuffner dos Anjos, Akinobu Maejima, and Ken Anjyo. 2021. Deformation transfer survey. Computers & Graphics 94(2021), 52–61.Google Scholar
Cross Ref
- Min Tang, Sean Curtis, Sung-Eui Yoon, and Dinesh Manocha. 2009. ICCD: Interactive Continuous Collision Detection between Deformable Models Using Connectivity-Based Culling. IEEE Transactions on Visualization and Computer Graphics 15 (2009), 544–557.Google Scholar
Digital Library
- Audrey Wong, David Eberle, and Theodore Kim. 2018. Clean Cloth Inputs: Removing Character Self-Intersections with Volume Simulation. In ACM SIGGRAPH 2018 Talks(SIGGRAPH ’18). Association for Computing Machinery, Article 42, 2 pages.Google Scholar
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