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WordsEye: an automatic text-to-scene conversion system

Published:01 August 2001Publication History

ABSTRACT

Natural language is an easy and effective medium for describing visual ideas and mental images. Thus, we foresee the emergence of language-based 3D scene generation systems to let ordinary users quickly create 3D scenes without having to learn special software, acquire artistic skills, or even touch a desktop window-oriented interface. WordsEye is such a system for automatically converting text into representative 3D scenes. WordsEye relies on a large database of 3D models and poses to depict entities and actions. Every 3D model can have associated shape displacements, spatial tags, and functional properties to be used in the depiction process. We describe the linguistic analysis and depiction techniques used by WordsEye along with some general strategies by which more abstract concepts are made depictable.

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                    cover image ACM Conferences
                    SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques
                    August 2001
                    600 pages
                    ISBN:158113374X
                    DOI:10.1145/383259

                    Copyright © 2001 ACM

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                    Association for Computing Machinery

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                    Publication History

                    • Published: 1 August 2001

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                    SIGGRAPH '01 Paper Acceptance Rate65of300submissions,22%Overall Acceptance Rate1,822of8,601submissions,21%

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