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Preproduction: the industry secret

Published:01 May 2001Publication History

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References

  1. Catmull, Ed. Talk given on Computer Animation at Computer Museum, Boston, March 5, 1999.Google ScholarGoogle Scholar
  2. Keane, Glen. Interview with Glen Keane by Didier Ghez, France, Montreuil: May 2, 1997.Google ScholarGoogle Scholar
  3. Lasseter, John. "Principles of Traditional Animation Applied to 3D Computer Animation," Computer Graphics (Proceedings of SIGGRAPH 87), 21(4), pp. 35-44 (July 1987, Anaheim, California). Edited by Maureen C. Stone. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Seger, Linda. "Making a Good Script Great," pp. 20-21, 2nd Ed., 1994.Google ScholarGoogle Scholar
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  • Published in

    cover image ACM SIGGRAPH Computer Graphics
    ACM SIGGRAPH Computer Graphics  Volume 35, Issue 2
    May 2001
    44 pages
    ISSN:0097-8930
    DOI:10.1145/563693
    Issue’s Table of Contents

    Copyright © 2001 Author

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 1 May 2001

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