skip to main content
10.1145/563858.563871acmconferencesArticle/Chapter ViewAbstractPublication PagessiggraphConference Proceedingsconference-collections
Article
Free Access

A color animation system: based on the multiplane technique

Published:20 July 1977Publication History

ABSTRACT

This paper describes an animation package currently under development at the Cornell Program of Computer Graphics.The basic algorithm employed is linear or non-linear interpolation between successive pairs of key frames. These key frames are composed of artwork input by the animator on a graphic tablet and displayed on either a black and white vector scope or a color halftone CRT. The initial working environment is two-dimensional, and the individual images are combined using a multiplane cel animation technique to produce depth and motion illusions. Real-time film previewing, utilizing an on-the-fly interpolation algorithm, provides the artist with instant playback of animated sequences.

References

  1. Catmull, Edward, (Personal conference at New York Institute of Technology), New York, (1976).Google ScholarGoogle Scholar
  2. Defanti, Thomas, "The Graphics Symbiosis System", Real-Time Film Animation, annual report to the NSF, submitted by the Computer Graphics Research Group at Ohio State University, (1973), pp. 5-116.Google ScholarGoogle Scholar
  3. Finch, Christopher, The Art of Walt Disney, Walt Disney Productions, (1975).Google ScholarGoogle Scholar
  4. Gracer and Blasgen, "Karma: A System for Storyboard Animation", UAIDE, (1970), pp.210-224.Google ScholarGoogle Scholar
  5. Greenberg, Donald P., "An Interdisciplinary Laboratory for Graphics Research and Applications", Proceedings of the Fourth Annual Conference on Computer Graphics, Interactive Techniques, and Image Processing (July, 1977). Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Shoup, Richard, (Presentation of the SHAZAM animation system at the Third Annual SIGGRAPH Conference), Phila. Pa., (1976).Google ScholarGoogle Scholar
  7. Wein, Marceli, "Interactive Skeleton Techniques for Enhanced Motion Dynamics in Key-Frame Animation", Communications of the ACM, Oct. 1976). Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Wein, Marceli, and Lestor Burtnyk, "Computer Generated Key-frame Animation", Journal SMPTE, (March 1971), pp. 149-153.Google ScholarGoogle Scholar

Index Terms

  1. A color animation system: based on the multiplane technique
    Index terms have been assigned to the content through auto-classification.

    Recommendations

    Comments

    Login options

    Check if you have access through your login credentials or your institution to get full access on this article.

    Sign in
    • Published in

      cover image ACM Conferences
      SIGGRAPH '77: Proceedings of the 4th annual conference on Computer graphics and interactive techniques
      July 1977
      254 pages
      ISBN:9781450373555
      DOI:10.1145/563858

      Copyright © 1977 ACM

      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 20 July 1977

      Permissions

      Request permissions about this article.

      Request Permissions

      Check for updates

      Qualifiers

      • Article

      Acceptance Rates

      Overall Acceptance Rate1,822of8,601submissions,21%

    PDF Format

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader