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Particle systems—a technique for modeling a class of fuzzy objects
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Particle systems—a technique for modeling a class of fuzzy objects
Seminal graphics: pioneering efforts that shaped the fieldThis paper introduces particle systems-a method for modeling fuzzy objects such as fire, clouds, and water. Particle systems model an object as a cloud of primitive particles that define its volume. Over a period of time, particles are generated into ...
Stochastic modeling in computer graphics
SIGGRAPH '80: Proceedings of the 7th annual conference on Computer graphics and interactive techniquesA recurrent problem in generating realistic pictures by computers is to represent natural irregular objects and phenomena without undue time or space overhead. We develop a new and powerful solution to this problem by modeling objects as sample paths of ...






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