ABSTRACT
A method for generating arbitrary terrain models, including trees, bushes, mountains, and buildings, is described. Procedure models are used to combine fundamental data elements in the creation of unified objects comprising the terrain model. As an example, a procedure model to generate arbitrary trees of various species is implementation. These are the generation of the low level data elements, specification of input parameter requirements, and a brief explanation of the algorithmic structure. Terrain images rendered by this process are included, as are diagrams and illustrations explaining the procedure model organization. Comparisons with previous work are made.
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Cross Ref
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Index Terms
Procedure models for generating three-dimensional terrain
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Procedure models for generating three-dimensional terrain
A method for generating arbitrary terrain models, including trees, bushes, mountains, and buildings, is described. Procedure models are used to combine fundamental data elements in the creation of unified objects comprising the terrain model. As an ...
A terrain and cloud computer image generation model
A method is presented that produces a realistic simulation of terrain using source data from the Defense Mapping Agency (DMA). Spatially compact objects are presently modeled with some success at realism. Because terrain is large in extent it exhibits ...
A terrain and cloud computer image generation model
SIGGRAPH '79: Proceedings of the 6th annual conference on Computer graphics and interactive techniquesA method is presented that produces a realistic simulation of terrain using source data from the Defense Mapping Agency (DMA). Spatially compact objects are presently modeled with some success at realism. Because terrain is large in extent it exhibits ...





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