ABSTRACT
A frame store display station capable of generating real time animation effects using filled polygonal shapes is described. The system consists of a host microcomputer, a high performance frame store display controller and a microprogrammed graphic command interpreter. Real time performance is attained using a combination of software, hardware and a systems approach. The display station can be used to interactively test and view simple animation sequences. Some proposals for further increasing performance are discussed.
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Cross Ref
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Index Terms
Real time animation playback on a frame store display system
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Real time animation playback on a frame store display system
A frame store display station capable of generating real time animation effects using filled polygonal shapes is described. The system consists of a host microcomputer, a high performance frame store display controller and a microprogrammed graphic ...
Color table animation
Even a small amount of animation can greatly enhance graphic communication—particularly when it is desired to show change, movement, or a complex idea or relationship. In raster scan display systems, however, the cost of providing animation has usually ...
Color table animation
SIGGRAPH '79: Proceedings of the 6th annual conference on Computer graphics and interactive techniquesEven a small amount of animation can greatly enhance graphic communication—particularly when it is desired to show change, movement, or a complex idea or relationship. In raster scan display systems, however, the cost of providing animation has usually ...





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