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(auto-classified)Problem related to card games for an introductory programming course
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Introductory C Programming Language Learning with Game-Based Digital Learning
ICWL '08: Proceedings of the 7th international conference on Advances in Web Based LearningEducational game, motivates learners, is full of entertaining. Learners can practice and challenge themselves in an interactive game. In order to become formal tools in everyday teaching/learning process, we create Bomberman game which is included most ...
Flipping an introductory programming course: yes you can!
In the "flipped classroom" the instructor offloads passive lecture content to homework outside the classroom, creating additional time in the classroom for active and higher level learning. Students watch "lecture" videos for homework, at their own pace,...
Understanding online collectible card game players' motivations: a survey study with two games
OzCHI '18: Proceedings of the 30th Australian Conference on Computer-Human InteractionOnline collectible card games (OCCGs) are digital, networked contemporaries of collectible card games (CCGs) which combine the collection of trading cards with strategic deck building and competitive gameplay. Despite their popularity and unique ...






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