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The serious games summit: emergent use of interactive games for solving problems is serious effort

Published:01 January 2004Publication History
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  1. The serious games summit: emergent use of interactive games for solving problems is serious effort

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          cover image Computers in Entertainment
          Computers in Entertainment  Volume 2, Issue 1
          Theoretical and Practical Computer Applications in Entertainment
          January 2004
          182 pages
          EISSN:1544-3574
          DOI:10.1145/973801
          Issue’s Table of Contents

          Copyright © 2004 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 1 January 2004

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