Abstract
XS-0 is a low-cost interactive system that serves as a self-explanatory school computer. Particular attention has been devoted to making the man-machine dialog easy to follow for the inexperienced user. The system includes a course on computer programming, a programming system for writing, editing, executing, and debugging programs interactively, and a filing system containing private and public libraries. The language offered to the user is a version of Pascal. The system is realized on a small stand-alone computer which supports a small number of graphic terminals. This hardware consists of the most cost effective components currently on the market.
- The design of XS-0 has been heavily influenced by the Automated Computer Science Education System {1, 2} developed on the PLATO System {3} at the University of Illinois.Google Scholar
- J. Nievergelt et al. "ACSES, An Automated Computer Science Education System," Angewandte Informatik 4/75, pp. 135--142, April 1975.Google Scholar
- J. Nievergelt. "Interactive Systems for Education-The New Look of CAI," Proc. IFIP World Conference on Computers in Education, pp. 465--471, North Holland Publishing Co., Amsterdam, 1975.Google Scholar
- D. L. Bitzer. "The Wide World of Computer-Based Education," Advances in Computers, Vol. 15, pp. 239--283, Academic Press, New York, 1976.Google Scholar
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