ABSTRACT
This paper describes a 3D third person platform game developed using the XNA Game Studio. This 3D game was developed to allow a fresh and intuitive interaction based on player's natural movements, by using the Wii controller and its accelerometers. These new ways of interacting with software applications in general, and games in particular, open many doors. For example, multi-user software development that requires a single computer, since they can be manipulated on the same physical space by several users using simple screen projection.
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Index Terms
WiiPlay




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