10.1145/2095667.2095670acmotherconferencesArticle/Chapter ViewAbstractPublication PagesicpsprocConference Proceedings
research-article

An inspection on a deck for sound design in games

ABSTRACT

In the context of an initiative to empower non-expert practitioners to perform sound design in games, assisted by a pattern language approach, it is helpful to hold an instrument that fosters the contact with the design patterns. With such purpose, we have been working on a deck of cards, which is also subject to an appreciation for sound explorations as an integral part of game design. We present the current rationale for the design of the deck, evidencing its suitability to maintain sound design opportunities at reach, in an expeditious and non-intrusive manner. We also report an exercise of inspection of the deck, aiming at a first refinement through the identification of foremost hindrances in terms of perception and content interpretation.

References

  1. Alves, V. and Roque, L. 2010. A Pattern Language for Sound Design in Games. In Audio Mostly 2010, 88--95. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. Alexander, C. 1979. The timeless way of building. Oxford University Press, NY.Google ScholarGoogle Scholar
  3. Borchers, J. 2001. A pattern approach to interaction design. John Wiley Sons, NY. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Erl, T. 2009. SOA Design Patterns. Prentice Hall PTR, Upper Saddle River/US. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Gamma, E., Helm, R., Johnson, R., and Vlissides, J. 1995. Design patterns: Elements of reusable object-oriented software. Addison Wesley, Reading, MA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Tidwell, J. 2005. Designing Interfaces: Patterns for Effective Interaction Design, O'Reilly Media. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Björk, S. and Holopainen, J. 2004. Patterns in Game Design. Charles River Media, Inc., Rockland, MA, USA.Google ScholarGoogle Scholar
  8. Frauenberger, C. 2009. Auditory Display Design. PhD thesis. Queen Mary University.Google ScholarGoogle Scholar
  9. Alves, V. and Roque, L. 2009. A proposal of soundscape design guidelines for user experience enrichment. In Audio Mostly 2009, 27--32.Google ScholarGoogle Scholar
  10. Alves, V. and Roque, L. 2011. Guidelines for sound design in computer games. In Game sound technology and player interaction: Concepts and developments, M. Grimshaw, Ed. IGI Global.Google ScholarGoogle Scholar
  11. Holowka, A. 2009. Aquaria Piano Jam - Alec Holowka's Watershed Soundtrack Release, 'Sound Current' interview by Jeriaska.Google ScholarGoogle Scholar
  12. Peck, N. 2001. Beyond the library: Applying film postproduction techniques to game sound design - lecture. In GDC 2001, San Jose, CA, 20--24 March.Google ScholarGoogle Scholar
  13. Halskov, K. and Dalsgård, P. 2006. Inspiration Card Workshops. In Proceedings of DIS '06, University Park, PA, 26--28 June, pp. 2--11, ACM, NY. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Lucero, A. and Arrasvuori, J. 2010. PLEX Cards: a source of inspiration when designing for playfulness. In Proc. of Fun and Games 2010. ACM. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Schell, J. 2008 The Art of Game Design: A book of lenses. Morgan Kaufmann. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. Nielsen, J. 1994 Usability Inspection Methods. New York, NY: John Wiley and Sons. Google ScholarGoogle ScholarDigital LibraryDigital Library
  17. Heylighen, F. 1992. Principles of Systems and Cybernetics: an evolutionary perspective. In Proceedings of CSR '92, Singapore, p. 3--10, World Scientific Pub.Google ScholarGoogle Scholar

Index Terms

  1. An inspection on a deck for sound design in games

                          Comments

                          Login options

                          Check if you have access through your login credentials or your institution to get full access on this article.

                          Sign in

                          PDF Format

                          View or Download as a PDF file.

                          PDF

                          eReader

                          View online with eReader.

                          eReader
                          About Cookies On This Site

                          We use cookies to ensure that we give you the best experience on our website.

                          Learn more

                          Got it!