This volume contains the papers accepted for the Web3D 2006 Symposium on 3D Web Technologies, which was held for the first time on the East Coast, in Columbia, Maryland. The papers cover a wide range of 3D web related topics, from behavior and semantics to applications in architecture and medicine, as well as evolving technologies such as 3D graphics on mobile devices. This year, 26 paper submissions were received and 17 papers were accepted (a 35% rejection rate). In addition to 14 regular papers, this year we have included 3 short papers describing new and interesting research in progress.The Web3D Consortium and the Web3D community, among other activities, promote the use of international standards for 3D graphics on the WWW and in other 3D environments. In particular, the year since the last Web3D Symposium was marked by refinements to the eXtensible 3D (X3D) standard Amendment 1 specification. Amendment 1 was submitted to the International Organization for Standards (ISO) while work continues on the Amendment 2 specification. Moreover, the Web3D Consortium was very active in broadening the participation of industry, academia, and other players. An Interchange Profile Conformance Testing Suite was created to, among other things, allow browsers that pass the conformance tests to claim X3D Interchange compliance and use the X3D trademark.
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m-LOMA - a mobile 3D city map
m-LOMA, mobile LOcation-Aware Messaging Application, is designed to be a mobile portal to location-based information in cities. The user can perform textual searches to location-based content, navigate using 2D maps assisted by a GPS, and leave messages ...
Rendering of X3D content on mobile devices with OpenGL ES
The availability of more powerful mobile devices, sometimes equipped with graphics accelerators, is making it easier to experiment with mobile 3D graphics. In this paper, we exploit the main emerging standard in 3D rendering on mobile devices (OpenGL ES)...
Using expressive rendering for remote visualization of large city models
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), and more precisely, on feature lines. By focusing on characteristic ...
Integrating web 2D and 3D technologies for architectural visualization: applications of SVG and X3D/VRML in environmental behavior simulation
This paper presents a new environment-user modeling approach that utilizes and integrates Web-based 2D and 3D technologies (SVG and X3D/VRML) for architectural visualization and demonstrates their applications in environmental behavior simulation. Our ...
Collaboration by illustration: real-time visualization in Web3D
Graphical representation of complex data sets is an important method for supporting scientific collaboration. Following this idea, we developed a novel Web3D-based visualization framework that supports synchronous as well as asynchronous cooperation, ...
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive transmission techniques, as well as format standards, have been proposed in ...
An MPEG-7 framework enhancing the reuse of 3D models
The continuous evolution of computer capacities, as well as the emergence of the X3D standard has recently boosted the 3D domain. Even if efficient tools that support the designer's work exist, little attention is paid to the reuse of 3D models. ...
Using the AMACONT architecture for flexible adaptation of 3D web applications
Providing personalized content and applications which also address heterogeneous capabilities of multiple device types becomes a significant challenge of today's Web development. By now most of the work in the field of adaptive hypermedia is devoted to ...
Semantic description of 3D environments: a proposal based on web standards
While the number of virtual environments available on the net is constantly increasing, most of them are composed by a wide number of low-level geometric objects that lack any semantic description. Such situation prevents advanced uses of the data ...
Using aspect oriented methods to add behaviour to X3D documents
When modelling dynamic X3D worlds, the addition of complex behaviour often becomes a bottleneck of the modelling process. To ease this limitation, this paper describes how the ideas of aspect oriented programming can be applied, to automatically add ...
H-animator: a visual tool for modeling, reuse and sharing of X3D humanoid animations
Humanoid animation is a complex task which usually requires particular skills and training. To simplify this process we propose a visual tool, called H-Animator, which aims to help animators (especially the novice ones) in modeling X3D animations for H-...
Linear filters: animating objects in a flexible and pleasing way
In this work we propose an alternative animation approach to the traditional key frame based interpolation model. By way of illustration we propose a set of nodes that apply these principles to the X3D standard. In contrast to predefined key frame ...
Function-based shape modeling and visualization in X3D
In this paper, a function-based extension of Extensible 3D (X3D) is proposed. The extension allows authors to use analytical functions to define geometry, color, 3D texture as well as operations on 3D shapes or time-dependent metamorphoses. The ...
SSIML/Components: a visual language for the abstract specification of 3D components
3D components can facilitate the development of interactive 3D content. However, the specification of 3D components with sophisticated behaviours and complex inner structures can become a tedious an error-prone work, since support for this task ...
An approach to Petri net based formal modeling of user interactions from X3D content
X3D standard provides a well defined and well controlled runtime model for user interaction and scripting. Information captured from X3D content, combined with the characteristics of X3D viewers, can be used to formally describe and model user interface ...
Web-based 3D planning tool for radiation therapy treatment
One of the biggest concerns in external treatment planning is the collision avoidance of the treatment Linear Accelerator (LINAC®) components such as gantry (G), table (T), collimator (C), and any other auxiliary components such as fixation devices etc, ...
Using VRML to share large volumes of complex 3D geoscientific information via the Web
Scientists within Geoscience Australia (GA) create complex 3D models of geological structures, using specialised 3D modelling software. Very few people outside GA have access to this specialised software. To provide clients and stakeholders with access ...
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Proceedings of the eleventh international conference on 3D web technology



