No abstract available.
TeamWorkStation: towards a seamless shared workspace
This paper introduces TeamWorkStation (TWS), a new desktop real-time shared workspace characterized by reduced cognitive seams. TWS integrates two existing kinds of individual workspaces, computers and desktops, to create a virtual shared workspace. The ...
Distributed multiparty desktop conferencing system: MERMAID
This describes a distributed multiparty desktop conferencing system (MERMAID) and presents its preliminary brief evaluation, obtained as a result of daily use. MERMAID, which is designed based on group collaboration system architecture, provides an ...
Determinants and patterns of control over technology in a computerized meeting room
Groups completed a prioritization task in a “low structure” computerized meeting room. All group members had equal access to a public screen used to complete the task. How groups distributed control of the technology, the determinants of which group ...
Collaborative technology and group process feedback: their impact on interactive sequences in meetings
We analyzed group collaborative behavior by detecting patterns of interactive sequences in meetings using time series analysis. This is in contrast to previous work in which frequency counts of interactions were analyzed. Researchers have reported a ...
Computer-mediated communication for intellectual teamwork: a field experiment in group writing
To work together on complex projects, people must agree on a set of shared goals, coordinate the actions of contributors, and weave the components they have created independently into a unified whole. These activities are the basic components of ...
SIBYL: a tool for managing group design rationale
We describe SIBYL, a system that supports group decision making by representing and managing the qualitative aspects of decision making processes: such as the alternatives, the goals to be satisfied, and the arguments evaluating the alternatives with ...
Strudel—an extensible electronic conversation toolkit
This paper describes the conceptual model of Strudel, a toolkit of generic components for conversation and action management. To empower work groups to more effectively conduct their computer-based communication, coordination, and information sharing ...
Report on a development project use of an issue-based information system
It has long been recognized that certain kinds of vital information — usually informal and unstructured, often having to do with why certain actions are taken — are usually lost in large projects. One explanation may be that this kind of information, ...
Computer integration: a co-requirement for effective inter-organization computer network implementation
Inter-organization computer networks (IONS) provide significant opportunities for improving coordination between firms engaged in mutually dependent activities. This research paper focuses on how IONS affect information processing requirements, and ...
Coordinating concurrent development
Development of any large system or artifact requires the coordination of many developers. Development activities can occur concurrently. The goal of coordination is to enhance, not restrict, developer productivity, while ensuring that concurrent ...
ICICLE: groupware for code inspection
ICICLE1 (“Intelligent Code Inspection Environment in a C Language Environment”) is a multifarious software system intended to augment the process of formal code inspection. It offers assistance in a number of activities, including knowledge-based ...
Issues in the design of computer support for co-authoring and commenting
This paper reports on a project to develop a “work in preparation” editor, or PREP editor, to study co-authoring and commenting relationships. As part of the project, we have identified three issues in designing computer support for co-authoring and ...
An ethnographic study of distributed problem solving in spreadsheet development
In contrast to the common view of spreadsheets as “single-user” programs, we have found that spreadsheets offer surprisingly strong support for cooperative development of a wide variety of applications. Ethnographic interviews with spreadsheet users ...
Patterns of sharing customizable software
The act of customizing software is generally viewed as a solitary activity that allows users to express individual preferences. In this study, users at two different research sites, working with two different kinds of customizable software, were found ...
Animating interfaces
We briefly mention some requirements for prototyping tools in user interface and system design. Then, we introduce Animating Interfaces as one collaborative, iterative approach to the rapid conceptual prototyping and simulation of interfaces and ...
User support: illustrating computer use in collaborative work contexts
It is relevant for the users of a computerized information system to perceive the organizational context of collaborative work and corresponding information processes. It is possible to reflect these in a context support system. In order to demonstrate ...
A visual calendar for scheduling group meetings
Scheduling group meetings requires access to participants' calendars, typically located in scattered pockets or desks. Placing participants' calendars on-line and using a rule-based scheduler to find a time slot would alleviate the problem to some ...
Rendezvous: an architecture for synchronous multi-user applications
Rendezvous is an architecture for creating synchronous multi-user applications. It consists of two parts: a run-time architecture for managing the multi-user session and a start-up architecture for managing the network connectivity. The run-time ...
DistEdit: a distributed toolkit for supporting multiple group editors
The purpose of our project is to provide toolkits for building applications that support collaboration between people in distributed environments. In this paper, we describe one such toolkit, called DistEdit, that can be used to build interactive group ...
What is coordination theory and how can it help design cooperative work systems?
It is possible to design cooperative work tools based only on “common sense” and good intuitions. But the history of technology is replete with examples of good theories greatly aiding the development of useful technology. Where, then, might we look for ...
The workaday world as a paradigm for CSCW design
EuroPARC is developing an integrated multi-media environment as an integral part of its formal and informal working environment. From our initial experiences with this kind of technology, we and our colleagues believe that it exhibits several ...
Cited By
- Preface A Framework for Scientific Discovery through Video Games
- Introduction A Framework for Scientific Discovery through Video Games
- Related Literature A Framework for Scientific Discovery through Video Games
- Framework A Framework for Scientific Discovery through Video Games
- Protein Structure Prediction A Framework for Scientific Discovery through Video Games
- Protein Design A Framework for Scientific Discovery through Video Games
- Protein Structure Refinement Algorithms A Framework for Scientific Discovery through Video Games
- Conclusion A Framework for Scientific Discovery through Video Games
- Bibliography A Framework for Scientific Discovery through Video Games
Index Terms
Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Recommendations
Acceptance Rates
| Year | Submitted | Accepted | Rate |
|---|---|---|---|
| CSCW '19 Companion | 2,958 | 703 | 24% |
| CSCW '18 Companion | 385 | 105 | 27% |
| CSCW '17 | 530 | 183 | 35% |
| CSCW '17 Companion | 530 | 183 | 35% |
| CSCW '16 | 571 | 142 | 25% |
| CSCW '15 | 575 | 161 | 28% |
| CSCW'15 Companion | 575 | 161 | 28% |
| CSCW '14 | 497 | 134 | 27% |
| CSCW Companion '14 | 497 | 88 | 18% |
| CSCW '12 | 415 | 164 | 40% |
| CSCW '04 | 176 | 53 | 30% |
| CSCW '02 | 193 | 39 | 20% |
| CSCW '00 | 199 | 36 | 18% |
| CSCW '98 | 220 | 41 | 19% |
| CSCW '94 | 200 | 42 | 21% |
| Overall | 8,521 | 2,235 | 26% |



