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Sketching piecewise clothoid curves
We present a novel approach to sketching 2D curves with minimally varying curvature as piecewise clothoids. A stable and efficient algorithm fits a sketched piecewise linear curve using a number of clothoid segments with G2 continuity based on a ...
Volume painter: geometry-guided volume modeling by sketching on the cross-section
We propose a sketch-based system to design volume data from scratch. The user splits a surface model and paints brush strokes to volumetrically fill the 3D space. We extend exisiting sketch-based modeling systems in various ways. First, we use the cross-...
Sketch and paint-based interface for highlight modeling
In computer graphics, highlights capture much of the appearance of light reflection off a surface. They are generally limited to pre-defined models (e.g., Phong, Blinn) or to measured data. In this paper, we introduce new tools and a corresponding ...
Paper-based scribble simplification: where do we stand?
This paper presents a formal evaluation of the paper-based scribble simplification algorithm described in [BCFB07] and [BCFB08]. A comparative analysis of different aspects of the algorithm with other algorithms described in the literature such as ...
ShortStraw: a simple and effective corner finder for polylines
In this paper we introduce ShortStraw, a simple and highly accurate polyline corner finder. ShortStraw uses a bottom-up approach to find corners by: (1) resampling the points of the stroke, (2) calculating the "straw" distance between the endpoints of a ...
From paper to machine: extracting strokes from images for use in sketch recognition
Sketching is a way of conveying ideas to people of diverse backgrounds and culture without any linguistic medium. With the advent of inexpensive tablet PCs, online sketches have become more common, allowing for stroke-based sketch recognition techniques,...
Repoussé: automatic inflation of 2D artwork
We describe a new system for the interactive enhancement of 2D art with 3D geometry. Repoussé creates a 3D shape by inflating the surface that interpolates the input curves. By using the mean curvature stored at boundary vertices as a degree of freedom, ...
Matisse: painting 2D regions for modeling free-form shapes
This paper presents Matisse, an interactive modeling system aimed at providing the public with a very easy way to design free-form 3D shapes. The user progressively creates a model by painting 2D regions of arbitrary topology while freely changing the ...
A sketch-based method to control deformation in a skeletal implicit surface modeler
Skeletal implicit surfaces offer many advantages for sketch-based modeling systems, such as blending, CSG, and a procedural object hierarchy. Free-form deformation (FFD) is also extremely useful in this context, however existing FFD approaches do not ...
A data collection tool for sketched diagrams
Repositories of digital ink sketches would be invaluable for testing and evaluation of sketch recognition software. However, there is no existing tool for flexible data collection and management of digital ink data for building repositories of hand ...
SOUSA: sketch-based online user study applet
Although existing domain-specific datasets are readily available, most sketch recognition researchers are forced to collect new data for their particular domain. Creating tools to collect and label sketched data can take time, and, if every researcher ...
Using sketches and retrieval to create LEGO models
In this paper we describe a system to create LEGO models using sketches. Although there are a few applications to create LEGO models, they are difficult to use, mainly due to the searching and manipulation mechanisms that they (do not) offer. Here, we ...
Sketch-based search and composition of 3D models
There is growing interest in developing tools with which novice users can create detailed 3D models of their own designs. The most popular approaches to this problem include sketch-based interfaces and part-composition systems. The sketch-based modeling ...
Sketching faces
Faces can be modelled using a number of techniques. Existing faces can be transferred to a digital form using equipment such as laser scanners. New faces can be constructed using commercial modelling tools, or using specialist software, e.g. Photo-fit ...
Rapid sketch modeling of clouds
Clouds are an important visual element of any natural scene and computer artists often wish to create specific cloud shapes (for example in the film Amélie, as depicted in Fig 1). We describe a sketch based interface for modeling cumulous clouds. This ...
Sketch-based parameterization of L-systems using illustration-inspired construction lines
We present a sketch-based interface for parameter control of rule-based models. It allows intuitive specification and creation of plant structures with L-systems. Construction lines inspired by concept sketches are employed as a way to define and ...
Investigating user requirements and usability of immersive three-dimensional sketching for early conceptual design: results from expert discussions and user studies
As immersive 3-d user interfaces reach broader acceptance, their use as sketching media is attracting both commercial and academic research. So far little is known about user requirements and cognitive aspects of immersive 3-d sketching. Also its ...
An empirical study in pen-centric user interfaces: diagramming
We present a user study aimed at helping understand the applicability of pen-computing in desktop environments. The study applied three mouse-and-keyboard-based and three pen-based interaction techniques to six variations of a diagramming task. We ran ...
MathBrush: a case study for pen-based interactive mathematics
Current generations of computer algebra systems require users to transform two dimensional math expressions into one dimensional strings, to master complex sets of commands, and to analyze lengthy output strings for relevant information. MathBrush is a ...
Supporting reinterpretation in computer-aided conceptual design
This paper presents research that aims to inform the development of computational tools that better support design exploration and idea transformation - key objectives in conceptual design. Analyses of experimental data from two fields - product design ...
CogSketch: open-domain sketch understanding for cognitive science research and for education
In this paper, we describe CogSketch, an open-domain sketch understanding system built on the nuSketch architecture. CogSketch captures the multi-modal, unconstrained nature of sketching by focusing on reasoning over recognition. We describe this ...
Automatic interpretation of depiction conventions in sketched diagrams
Diagrams are used in many educational settings to convey physical and spatial information. Sketching is used, in turn, to test students' understanding of course concepts. The availability of Tablet PCs offer an exciting opportunity to create intelligent ...
AlgoSketch: algorithm sketching and interactive computation
We present AlgoSketch, a pen-based algorithm sketching prototype with supporting interactive computation. AlgoSketch lets users fluidly enter and edit 2D handwritten mathematical expressions in the form of pseudocode-like descriptions to support the ...
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Acceptance Rates
| Year | Submitted | Accepted | Rate |
|---|---|---|---|
| SBIM '10 | 36 | 20 | 56% |
| Overall | 36 | 20 | 56% |


