1975--1985--1995--2005 --- the decennial Aarhus conferences have traditionally been instrumental for setting new agendas for critically engaged thinking about information technology. The conference series is fundamentally interdisciplinary and emphasizes thinking that is firmly anchored in action, intervention, and scholarly critical practice. With the title Critical Computing --- between sense and sensibility, the 2005 edition of the conference marked that computing was rapidly seeping into everyday life.
In 2015, we see critical alternatives in alignment with utopian principles---that is, the aspiration that life might not only be different but also radically better. At the same time, radically better alternatives do not emerge out of nowhere: they emerged from contested analyses of the mundane present and demand both commitment and labor to work towards them. Critical alternatives matter and make people reflect.
The fifth decennial Aarhus conference, Critical Alternatives, in 2015 aims to set new agendas for theory and practice in computing for quality of human life. While the early Aarhus conferences, from 1975 and onwards, focused on computing in working life, computing today is influencing most parts of human life (civic life, the welfare state, health, learning, leisure, culture, intimacy, ...), thereby calling for critical alternatives from a general quality of life perspective.
Proceeding Downloads
Revisiting the UsersAward programme from a value sensitive design perspective
The goal of the UsersAward (UA) programme is to develop and maintain a strategy for enhancing the quality of workplace software through on-going user-driven quality assessment. Key activities are development of sets of quality criteria, as the USER C...
On creating and sustaining alternatives: the case of Danish telehealth
This paper presents and discusses an initiative aimed at creating direct and long lasting influence on the use and development of telemedicine and telehealth by healthcare professionals, patients and citizens. The initiative draws on ideas, insights, ...
Computing and the common: hints of a new utopia in participatory design
In this statement, I draw upon the need of Participatory Design to engage with new utopias. I point to contemporary critical theories and to concurrent social conditions that make possible to identify the construction of the common as a possible utopia. ...
Concordance: a critical participatory alternative in healthcare IT
The healthcare sector is undergoing large changes in which technology is given a more active role in both in-clinic and out-of-clinic care. Authoritative healthcare models such as compliance and adherence which relies on asymmetric patient-doctor ...
Networked privacy beyond the individual: four perspectives to 'sharing'
Synthesizing prior work, this paper provides conceptual grounding for understanding the dialectic of challenges and opportunities that social network sites present to social life. With the help of the framework of interpersonal boundary regulation, this ...
Personal data: thinking inside the box
- Amir Chaudhry,
- Jon Crowcroft,
- Heidi Howard,
- Anil Madhavapeddy,
- Richard Mortier,
- Hamed Haddadi,
- Derek McAuley
We are in a 'personal data gold rush' driven by advertising being the primary revenue source for most online companies. These companies accumulate extensive personal data about individuals with minimal concern for us, the subjects of this process. This ...
Deconstructivist interaction design: interrogating expression and form
In this paper, we propose deconstructivist interaction design in order to facilitate the differentiation of an expressional vocabulary in interaction design. Based on examples that illustrate how interaction design critically explores (i.e., ...
In search of fairness: critical design alternatives for sustainability
Does fairness as an ideal fit within the broader quest for sustainability? In this paper we consider alternative ways of framing the wicked problem of sustainability. One that moves away from the established preference within HCI, towards technological ...
Why play?: examining the roles of play in ICTD
The role of technology in socio-economic development is at the heart of ICTD (ICTs for development). Yet, as with much Human Centered technology research, playful interactions with technology are predominantly framed around their instrumental roles, ...
Double binds and double blinds: evaluation tactics in critically oriented HCI
Critically oriented researchers within Human-Computer Interaction (HCI) have fruitfully intersected design and critical analysis to engage users and designers in reflection on underlying values, assumptions and dominant practices in technology. To ...
Note to self: stop calling interfaces "natural"
The term "natural" is employed to describe a wide range of novel interactive products and systems, ranging from gesture-based interaction to brain-computer interfaces and in marketing as well as in research. However, this terminology is problematic. It ...
Gaza everywhere: exploring the applicability of a rhetorical lens in HCI
By examining application software as a type of rhetorical artifact, it is possible to highlight its social, ethical and moral implications. In this paper, we explore one possibility for such a lens: application software functioning as a visual ...
Human-computer interaction as science
The human-computer interaction (HCI) has had a long and troublesome relationship to the role of 'science'. HCI's status as an academic object in terms of coherence and adequacy is often in question---leading to desires for establishing a true scientific ...
Designed in Shenzhen: Shanzhai manufacturing and maker entrepreneurs
We draw from long-term research in Shenzhen, a manufacturing hub in the South of China, to critically examine the role of participation in the contemporary discourse around maker culture. In lowering the barriers of technological production, "making" is ...
Material speculation: actual artifacts for critical inquiry
Speculative and fictional approaches have long been implemented in human-computer interaction and design techniques through scenarios, prototypes, forecasting, and envisionments. Recently, speculative and critical design approaches have reflectively ...
Charismatic technology
To explain the uncanny holding power that some technologies seem to have, this paper presents a theory of charisma as attached to technology. It uses the One Laptop per Child project as a case study for exploring the features, benefits, and pitfalls of ...
An anxious alliance
This essay presents a multi-year autoethnographic perspective on the use of personal fitness and self-tracking technologies to lose weight. In doing so, it examines the rich and contradictory relationships with ourselves and our world that are generated ...
The user reconfigured: on subjectivities of information
Foundational to HCI is the notion of "the user." Whether a cognitive processor, social actor, consumer, or even a non-user, the user in HCI has always been as much a technical construct as actual people using systems. We explore an emerging formulation ...
Creating friction: infrastructuring civic engagement in everyday life
This paper introduces the theoretical lens of the everyday to intersect and extend the emerging bodies of research on contestational design and infrastructures of civic engagement. Our analysis of social theories of everyday life suggests a design space ...
Not the internet, but this internet: how othernets illuminate our feudal internet
What is the Internet like, and how do we know? Less tendentiously, how can we make general statements about the Internet without reference to alternatives that help us to understand what the space of network design possibilities might be? This paper ...
Interacting with an inferred world: the challenge of machine learning for humane computer interaction
Classic theories of user interaction have been framed in relation to symbolic models of planning and problem solving, responding in part to the cognitive theories associated with AI research. However, the behavior of modern machine-learning systems is ...



