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Result 1 – 20 of 1,105
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1 published by ACM
March 2014 ETRA '14: Proceedings of the Symposium on Eye Tracking Research and Applications
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 3,   Downloads (12 Months): 49,   Downloads (Overall): 354

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Consistent measuring and reporting of gaze data quality is important in research that involves eye trackers. We have developed TraQuMe: a generic system to evaluate the gaze data quality. The quality measurement is fast and the interpretation of the results is aided by graphical output. Numeric data is saved for ...
Keywords: gaze interaction, gaze tracking
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2 published by ACM
March 2017 TEI '17: Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction
Publisher: ACM
Bibliometrics:
Citation Count: 4
Downloads (6 Weeks): 9,   Downloads (12 Months): 81,   Downloads (Overall): 343

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Gaze is an important aspect in social communication. In this paper we present a first exploration of visualizing gaze in the co-located physical world. LaserViz augments gaze in the physical world by means of an eye-tracking enabled wearable device that laser beams the gaze position to real world objects. Based ...
Keywords: collaboration, gaze interaction, gaze visualization, shared gaze
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3
March 2013 HRI '13: Proceedings of the 8th ACM/IEEE international conference on Human-robot interaction
Publisher: IEEE Press
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 0,   Downloads (12 Months): 10,   Downloads (Overall): 111

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This paper presents a novel calibration method for a head-mounted binocular gaze tracker that enables the human gaze point, representing the selective visual attention of the user, to be tracked in 3D space. The proposed method utilizes two calibration planes with visual marks to calculate the mapping points between a ...
Keywords: binocular gaze, calibration, gaze tracker
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4 published by ACM
February 2011 ACM Transactions on Applied Perception (TAP): Volume 8 Issue 2, January 2011
Publisher: ACM
Bibliometrics:
Citation Count: 7
Downloads (6 Weeks): 4,   Downloads (12 Months): 57,   Downloads (Overall): 620

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Controlling computers using eye movements can provide a fast and efficient alternative to the computer mouse. However, implementing object selection in gaze-controlled systems is still a challenge. Dwell times or fixations on a certain object typically used to elicit the selection of this object show several disadvantages. We studied deviations ...
Keywords: Gaze control
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5 published by ACM
October 2013 UIST '13 Adjunct: Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 3,   Downloads (12 Months): 31,   Downloads (Overall): 330

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We present eyeCan, a software system that promises rich, sophisticated, and still usable gaze interactions with low-cost gaze tracking setups. The creation of this practical system was to drastically lower the hurdle of gaze interaction by presenting easy-to-use gaze gestures, and by reducing the cost-of-entry with the utilization of low ...
Keywords: accessibility, gaze interaction, gaze tracking
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6 published by ACM
June 2019 ETRA '19: Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 21,   Downloads (12 Months): 51,   Downloads (Overall): 51

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In building human robot interaction systems, it would be helpful to understand how humans collaborate, and in particular, how humans use others' gaze behavior to estimate their intent. Here we studied the use of gaze in a collaborative assembly task, where a human user assembled an object with the assistance ...
Keywords: 3D gaze estimation, gaze awareness, gaze tracking, human robot collaboration
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7 published by ACM
May 2019 WWW '19: Companion Proceedings of The 2019 World Wide Web Conference
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 3,   Downloads (12 Months): 42,   Downloads (Overall): 42

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Eye tracking provides an effective solution to users’ attention, interest, and engagement. While gaze estimation based on a standard camera can be versatile, it remains challenging to achieve an accurate, robust, and scalable solution on mobile devices. In this talk, I will describe three studies that aim to address these ...
Keywords: Gaze estimation, Gaze-hand alignment, Implicit calibration
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8 published by ACM
February 2018 AH '18: Proceedings of the 9th Augmented Human International Conference
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 18,   Downloads (12 Months): 130,   Downloads (Overall): 244

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Understanding the intention of other people is a fundamental social skill in human communication. Eye behavior is an important, yet implicit communication cue. In this work, we focus on enabling people to see the users' gaze associated with objects in the 3D space, namely, we present users the history of ...
Keywords: 3D gaze, 3D segmentation, gaze mapping
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9 published by ACM
May 2016 CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 4
Downloads (6 Weeks): 2,   Downloads (12 Months): 50,   Downloads (Overall): 279

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Gaze holds great potential for fast and intuitive hands-free user interaction. However, existing methods typically suffer from the Midas touch problem, i.e. the difficult distinction between gaze for perception and for user action; proposed solutions have required custom-tailored, application-specific user interfaces. Here, we present SPOCK, a novel gaze interaction method ...
Keywords: gaze gestures, gaze tracking, gaze-based interaction, smooth pursuit
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10 published by ACM
November 2010 ACE '10: Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Publisher: ACM
Bibliometrics:
Citation Count: 8
Downloads (6 Weeks): 2,   Downloads (12 Months): 36,   Downloads (Overall): 281

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Rhythm based music games such as Guitar Hero are hugely popular and allow gamers to take on the role of a famous musician. To play such games you must press keys on virtual guitars in various combinations in time with the music. Gamers with severe physical disabilities cannot always use ...
Keywords: disability, eye gaze, eye tracking, gaze control, gaze gaming
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11 published by ACM
November 2016 ACE '16: Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 6,   Downloads (12 Months): 57,   Downloads (Overall): 176

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This paper investigates the effects of a shared gaze visualization regarding social presence in an online competitive game setting. We investigate if the incorporation of gaze interaction among different competitive game genres would influence the perceived social presence for the players. To find answers to our research question we created ...
Keywords: Gaze-based Interaction, Shared Gaze, Social Presence
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12 published by ACM
March 2012 ETRA '12: Proceedings of the Symposium on Eye Tracking Research and Applications
Publisher: ACM
Bibliometrics:
Citation Count: 18
Downloads (6 Weeks): 10,   Downloads (12 Months): 99,   Downloads (Overall): 807

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This paper investigates whether it is feasible to interact with the small screen of a smartphone using eye movements only. Two of the most common gaze-based selection strategies, dwell time selections and gaze gestures are compared in a target selection experiment. Finger-strokes and accelerometer-based interaction, i. e. tilting, are also ...
Keywords: mobile phones, gaze gestures, gaze interaction
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13 published by ACM
December 2005 ICAT '05: Proceedings of the 2005 international conference on Augmented tele-existence
Publisher: ACM
Bibliometrics:
Citation Count: 1
Downloads (6 Weeks): 0,   Downloads (12 Months): 4,   Downloads (Overall): 409

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A simple 2D gaze tracking algorithm using single camera and Purkinje image is proposed. This algorithm employs single camera with infrared filter to capture one's eye and two infrared point light sources to make reflection point, called Purkinje image, to estimate corresponding gaze point on the screen from user's eyes.
Keywords: gaze estimation, gaze tracking, gaze-based interaction, human-computer interaction
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14 published by ACM
March 2010 ETRA '10: Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Publisher: ACM
Bibliometrics:
Citation Count: 33
Downloads (6 Weeks): 5,   Downloads (12 Months): 64,   Downloads (Overall): 645

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To enable people with motor impairments to use gaze control to play online games and take part in virtual communities, new interaction techniques are needed that overcome the limitations of dwell clicking on icons in the games interface. We have investigated gaze gestures as a means of achieving this. We ...
Keywords: eye tracking, gaze and gaming, gaze control, feedback, gaze gestures
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15 published by ACM
March 2014 ETRA '14: Proceedings of the Symposium on Eye Tracking Research and Applications
Publisher: ACM
Bibliometrics:
Citation Count: 2
Downloads (6 Weeks): 1,   Downloads (12 Months): 21,   Downloads (Overall): 409

Full text available: PDFPDF
Eye tracking input often relies on visual and auditory feedback. Haptic feedback offers a previously unused alternative to these established methods. We describe a study to determine the natural time limits for haptic feedback to gazing events. The target is to determine how much time we can use to evaluate ...
Keywords: gaze interaction, gaze tracking, haptic feedback
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16 published by ACM
October 2014 SUI '14: Proceedings of the 2nd ACM symposium on Spatial user interaction
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 1,   Downloads (12 Months): 12,   Downloads (Overall): 118

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We describe a simulator for developing a gaze sensitive environment using a corneal reflection-based remote gaze tracker. The simulator can arrange cameras and IR-LEDs in 3D to check the measuring range to suit the target volume prior to implementation. We applied it to a museum showcase and a car.
Keywords: car, gaze sensitive environment, gaze tracking, museum
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17 published by ACM
March 2010 ETRA '10: Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Publisher: ACM
Bibliometrics:
Citation Count: 17
Downloads (6 Weeks): 2,   Downloads (12 Months): 42,   Downloads (Overall): 582

Full text available: PdfPdf
This paper examines gaze gestures and their applicability as a generic selection method for gaze-only controlled interfaces. The method explored here is the Single Gaze Gesture (SGG), i.e. gestures consisting of a single point-to-point eye movement. Horizontal and vertical, long and short SGGs were evaluated on two eye tracking devices ...
Keywords: interaction design, gaze gestures, gaze interaction
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18 published by ACM
March 2012 ETRA '12: Proceedings of the Symposium on Eye Tracking Research and Applications
Publisher: ACM
Bibliometrics:
Citation Count: 5
Downloads (6 Weeks): 3,   Downloads (12 Months): 21,   Downloads (Overall): 363

Full text available: PDFPDF
In this paper, we propose a mathematical model for a wide range gaze tracking system based on corneal reflections and pupil using calibrated stereo cameras and light sources. We demonstrate a general calculation method for estimating the optical axis of the eye for a combination of non-coaxial and coaxial configurations ...
Keywords: eye model, gaze interface, gaze estimation
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19 published by ACM
May 2017 CHI EA '17: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Publisher: ACM
Bibliometrics:
Citation Count: 6
Downloads (6 Weeks): 2,   Downloads (12 Months): 79,   Downloads (Overall): 294

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Shoulder-surfing is the act of spying on an authorized user of a computer system with the malicious intent of gaining unauthorized access. Current solutions to address shoulder-surfing such as graphical passwords, gaze input, tactile interfaces, and so on are limited by low accuracy, lack of precise gaze-input, and susceptibility to ...
Keywords: gaze authentication, gaze gestures, pattern matching
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20 published by ACM
August 2018 FDG '18: Proceedings of the 13th International Conference on the Foundations of Digital Games
Publisher: ACM
Bibliometrics:
Citation Count: 0
Downloads (6 Weeks): 6,   Downloads (12 Months): 90,   Downloads (Overall): 90

Full text available: PDFPDF
This paper examines the effects of social gaze regarding social presence in an on-line collaborative game setting. We propose a novel approach of integrating gaze-based interactions in social settings by augmenting social gaze-based behaviors (e.g., joint attention, mutual gaze, etc.) through interaction mechanics and visualizations. In detail, we want to ...
Keywords: collaborative play, gaze interaction, social gaze
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Result 1 – 20 of 1,105
Result page: 1 2 3 4 5 6 7 8 9 10 >>



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